Hi Robert, Yes, the settings were generated by the old OpenFlight loader in osg 1.0. Changing the frameTime to positive numbers didn't result in any change. The sequence cycles rapidly (like every 1ms). Should the interval loop be 0 -1?
Zach -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, February 20, 2007 04:41 To: osg users Subject: Re: [osg-users] osg::Sequence HI Zach, I would have thought that the FrameTime for each child would be positive so should read: frameTime { 1 1 } Were the settings you have generation by the OpenFlight loader? Robert. On 2/20/07, Zach Deedler <[EMAIL PROTECTED]> wrote: > Anybody know how to produce an osg::Sequence that is a blinking light? > For example, a blinking yellow traffic light? Is it possible to do > this with OpenFlight? I can't get what I want. If the flight is a > problem, can you modify the below osg to produce a light that blinks every 1 second? > > Sequence { > DataVariance DYNAMIC > name "g14" > nodeMask 0xffffffff > cullingActive TRUE > frameTime { > -1 > -1 > } > interval LOOP 0 -1 > duration 0 1000000 > mode START > num_children 2 > > Thanks > > Zach > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
