Martin Vilcans writes: > > I'd like to try out OpenSceneGraph, but I have problems > building it with MinGW on Windows. I haven't used MinGW for > very long and never built a big project with it, so it is > possible that it is a setup problem. > > I have tried different approaches, but they give the same result. > > Building OpenThreads and Producer works (though I manually > have to move the OpenThreads files to the locations set in > OPENTHREADS_INC_DIR and OPENTHREADS_LIB_DIR before building Producer). > > Building OpenSceneGraph fails with the error "No rule to make > target ../GNUmakefile" after successfully building lots of > files. See the tail of the output from make: > > ----SNIP! > Entering directory osgPlugins > make[2]: Entering directory > `/c/OSG_OP_OT-1.2/OpenSceneGraph/src/osgPlugins' > Entering directory 3dc > make[3]: Entering directory > `/c/OSG_OP_OT-1.2/OpenSceneGraph/src/osgPlugins/3dc' > ../../../Make/makerules:103: warning: overriding commands for > target `/local/lib'
.... SNIP .... > > Any ideas what the cause of this might be and how to fix it? You probably need to do something like export LIB= export INCLUDE= make This is because something < MSVC probably > has set these And they have been carried over to you environment HTH Norman _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
