Martin Vilcans writes:
> 
> I'd like to try out OpenSceneGraph, but I have problems 
> building it with MinGW on Windows. I haven't used MinGW for 
> very long and never built a big project with it, so it is 
> possible that it is a setup problem.
> 
> I have tried different approaches, but they give the same result.
> 
> Building OpenThreads and Producer works (though I manually 
> have to move the OpenThreads files to the locations set in 
> OPENTHREADS_INC_DIR and OPENTHREADS_LIB_DIR before building Producer).
> 
> Building OpenSceneGraph fails with the error "No rule to make 
> target ../GNUmakefile" after successfully building lots of 
> files. See the tail of the output from make:
> 
> ----SNIP!
> Entering directory osgPlugins
> make[2]: Entering directory 
> `/c/OSG_OP_OT-1.2/OpenSceneGraph/src/osgPlugins'
> Entering directory 3dc
> make[3]: Entering directory 
> `/c/OSG_OP_OT-1.2/OpenSceneGraph/src/osgPlugins/3dc'
> ../../../Make/makerules:103: warning: overriding commands for 
> target `/local/lib'

....  SNIP ....

> 
> Any ideas what the cause of this might be and how to fix it? 


You probably need to do something like

export LIB=
export INCLUDE=
make

This is because something  < MSVC probably > has set these
And they have been carried over to you environment

HTH

Norman 



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