Hello Jason,

> I've seen that type of error before when mixing C++ runtimes with OSG.
> If you're running in release mode, make sure your program and the OSG
> dlls are both compiled using the same C++ runtime (Multi-threaded DLL
> for release builds and Multi-threaded Debug DLL for debug builds) and
> you should be fine.

My application is being compiled with Multi-threaded Debug DLL in debug mode,
which matches the OSG runtime in debug mode. I also double-checked that I was
linking with the debug OSG libraries, which I am. That was one of the first
things I checked, but thanks for double-checking anyways.

Also, the OSG binaries were compiled on this same machine with the same compiler
(same version, etc.).

Anything else I can check?

Thanks,

J-S
--
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                        http://whitestar02.webhop.org/
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