Hello Jason,
> I've seen that type of error before when mixing C++ runtimes with OSG.
> If you're running in release mode, make sure your program and the OSG
> dlls are both compiled using the same C++ runtime (Multi-threaded DLL
> for release builds and Multi-threaded Debug DLL for debug builds) and
> you should be fine.
My application is being compiled with Multi-threaded Debug DLL in debug mode,
which matches the OSG runtime in debug mode. I also double-checked that I was
linking with the debug OSG libraries, which I am. That was one of the first
things I checked, but thanks for double-checking anyways.
Also, the OSG binaries were compiled on this same machine with the same compiler
(same version, etc.).
Anything else I can check?
Thanks,
J-S
--
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Jean-Sebastien Guay [EMAIL PROTECTED]
http://whitestar02.webhop.org/
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