Hi Paul,

You can always disable small feature culling, see osg::CullSettings
(osg::Camera inherits from it).

Robert.

On 2/28/07, Paul Martz <[EMAIL PROTECTED]> wrote:


Hi folks -- I have a Geode with a single Drawable containing a one-vertex
point primitive. It's bounding box has zero area, so it is culled and
doesn't render.

I can make the problem go away with:    geode->setCullingActive( false );

This is undesirable because it means the primitive is never culled, not even
when outside the view volume.

Are there other ways to deal with this issue? For example, it seems like a
better solution would be to add a new Drawable method to allow setting a
minimum bounding volume dimension.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
303 859 9466

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