I have two isosurface models, one contained in the other. Both are slightly transparent so you can see the "shelling" of the model. I'm having rendering problems with the shelling... namely the following:
(1) When I move around the scene, sometimes one of the shells just disappears and then pops back into view, depending on my position. Is there a flag I need to turn on/off to prevent this? Thanks, Jeremy ____________________________________________________________________________________ Now that's room service! Choose from over 150,000 hotels in 45,000 destinations on Yahoo! Travel to find your fit. http://farechase.yahoo.com/promo-generic-14795097 _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
