thanks, it seems to work now, i have to wait the whole build
/adegli 2007/3/12, Mihai Radu <[EMAIL PROTECTED]>:
Hi Adrian, From a quick parsing of the output you gave, I think the problem is that Xcode is trying to build both i386 and ppc (for a Universal target), but it's failing in linking with ppc libraries. Try to set the architecture to only i386 in the project info (Option + i for OpenSceneGraph in the project window) [I'm doing this w/o my mac, so I might give wonky window names :] To use cmake on Osx : 1. download & install Osx version 2. open-up Terminal 3. cd to the parent of OpenSceneGraph svn check-out 4. mkdir build-osg && cd build-osg 5. cmake -G Xcode ..\OpenSceneGraph\ [make sure -G is the generator switch, cmake --help ] 6. ls -l [ there should have been generated OpenSceneGraph.xcode directory ] 7. open OpenSceneGraph.xcode You will have to do this first with OpenThreads, it's exactly the same if you flip the names. I hope this will helps you. Cheers Mihai Adrian Egli wrote: hi robert sorry about my short email. i had two problems with the latest SVN version: first is the build with Xcode under Mac OS/X tiger. i get the long link error. i tried to link with a /System/Library/Frameworks/AGL.framework. but it doesn't help i still get these link errors. I have to say that i am a really new on OS/X. I had some chf left, and i buied a MAC BOOK PRO dual intel. second problem is, that i never used cmake. i tried to build with cmake . but i doesn't work. how should i try to build it with cmake. thanks a have nice weekend, i go for snowboarding so i will be back monday /adegli 2007/3/10, Robert Osfield <[EMAIL PROTECTED]>: > Hi Adrian, > > I could parse your email easily, so am a bit losts to what platform > and build environment your are using. > > Are you using cmake? How did you run it? What hardware are you working > on? > > Robert. > > On 3/9/07, Adrian Egli <[EMAIL PROTECTED]> wrote: > > hi i working on testing under osx. the SVN version under windows VS > 2003 > > works without any problems. > > but now under osX i cant compile it. > > > > nor with Xcode nor with cmake. > > > > > > Xcode : > > can find > > > > (OpenThreads and Xcode ok) > > cd > > /Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenSceneGraph/Xcode/OpenSceneGraph > > /usr/bin/g++-4.0 -o > > > /Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenSceneGraph/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Default/osgViewer.build/Objects-normal/ppc/osgViewer > > > -L/Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenSceneGraph/Xcode/OpenSceneGraph/build/Default > > > > -F/Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenSceneGraph/Xcode/OpenSceneGraph/build/Default > > -F../../../OpenThreads/Xcode/OpenThreads/build/Default > > -F/Users/PWD/Library/Frameworks > > -F/Developer/SDKs/MacOSX10.4u.sdk/Library/Frameworks > > -filelist > > > /Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenSceneGraph/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Default/osgViewer.build/Objects-normal/ppc/osgViewer.LinkFileList > > -framework osgText -framework OpenGL -framework osg -framework osgUtil > > > > /Users/PWD/dev/OPENSCENEGRAPH_CVS/OpenThreads/Xcode/OpenThreads/build/Default/OpenThreads.framework/OpenThreads > > -framework osgDB -framework osgGA -arch ppc -Wl,-single_module > > > > > > cmake: what should i know, and how can i compile it. first time i have > to > > use cmake > > _______________________________________________ osg-users mailing list [EMAIL PROTECTED]://openscenegraph.net/mailman/listinfo/osg-usershttp://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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