Hi Robert,

thank you very much. The checkout is working fine, but I get linker errors
during compile because of one or more missing files (e.g. the implementation of 
the class Triangle2D is missing).

I know that the current core OSG supports polytope intersections,
but I can't yet upgrade from OSG 1.2 to the current SVN version,
so I temporarily need to use osgIntersect.

Thanks,
Daniel


-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Robert Osfield
Gesendet: Montag, 19. März 2007 10:45
An: osg users
Betreff: Re: [osg-users] OsgIntersect - missing files in cvs

Hi Daniel,

I have just tried the cvs line you used and osgintersect checked out
without problem.

I would add that the core OSG now have support for polytope
intersections so the need for osgintersect is rather diminished.

Robert.


On 3/19/07, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote:
> Hello James,
>
> I have tried to download and compile the latest version of osgIntersect
> (cvs -d :pserver:[EMAIL PROTECTED]:/cvs/osgintersect co osgintersect)
> but it seems that there are some files missing (especially the Triangle2D.cxx 
> file).
>
> Am I right? Or am I using the wrong (old) cvs repository?
>
> Thanks,
>
> Daniel Kallfass
> ________________________________________
> Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von James Willis
> Gesendet: Mittwoch, 6. Dezember 2006 00:12
> An: osg users
> Cc: [EMAIL PROTECTED]
> Betreff: [osg-users] OsgIntersect
>
> Hi all!
> I'm the new maintainer of the OsgIntersect project 
> (http://www.openscenegraph.org/index.php?page=Tasks.OsgIntersect).
> I wanted to let everyone know that it has been updated for the first time in 
> over a year with better peformance, stability, multipipe support, and picking 
> on all osg objects using a polytope (except particles I believe, which don't 
> crash anymore). Its polytope picking stablity and performance are suitable 
> for production applications (speaking as a developer of one). If anyone has 
> any questions, please let me know.
> In the meantime, I know Robert has been working hard on intergrating similar 
> functionality into the main Osg trunk and look forward to deprecating this 
> project once the functionality in the main trunk supercedes osgIntersect's 
> (with which I'll try to help).
> Thanks!
> --James
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