Wow, I'm glad I asked.

In my previous experience, wxWindows was a buggy, difficult to use,
not-readable MACRO filled mess.
It would literally take me longer to get a menu working than to code the
OSG 3D feature that went with it.

I was hoping to at least get the GUI builder of MFC or .NET, but it is
true that the code there is also the same buggy, difficult to use,
not-readable mess.
I also didn't like having to make many different packages work first
before wxWidgets would even install. 

Is there a good wxWidgets GUI designer that will work with windows?
I've heard little bits about wxDesigner?

On the same topic, I didn't see any project files with wxWidgets 2.8.0.
Is it reasonably easy to build?

I was really ready to ditch what I perceived as unwelcome wxMess, but if
the consensus is that it is better than porting, I'll definitely give it
a try.

Chris

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Martz
Sent: Monday, March 19, 2007 12:18 PM
To: 'osg users'
Subject: RE: [osg-users] Advice requested for Linux to Windows Port.

> It sounds like you should be able to almost just build it.  
> I'm sure there will be some minor issues, but wxwidgets runs on widows

> and we use osg built with vs 2005.  I think I would just try to get it

> working as is before going the route of trying to run it managed or 
> with a .Net GUI.

Agreed. Porting to Forms will be a trmendous PITA. Stick with OSG and
wx.
   -Paul

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