Hi Zach, I verified triple buffering by measuring the latency of the graphics. With double buffering there is a one frame latency, triple buffering should have 2 frames of latency.
-Farshid On 3/20/07, Zach Deedler <[EMAIL PROTECTED]> wrote:
Hi Farshid, Do you know how can I tell that triple-buffering is working? Zach -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Farshid Lashkari Sent: Tuesday, March 20, 2007 00:16 To: osg users Subject: Re: [osg-users] Triple Buffering Hi Zach, I've tried it on Windows with an nVidia card and all that was needed was enabling it through nVidia's driver settings. I didn't have to do anything coding wise. -Farshid On 3/19/07, Zach Deedler <[EMAIL PROTECTED]> wrote: > Hello osg-buffs, > > Anybody ever try triple-buffering with OSG? Does it require anything > more than setting the driver setting? > > Thanks. > > Zach > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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