Hi Zach,

I verified triple buffering by measuring the latency of the graphics.
With double buffering there is a one frame latency, triple buffering
should have 2 frames of latency.

-Farshid

On 3/20/07, Zach Deedler <[EMAIL PROTECTED]> wrote:
Hi Farshid,

Do you know how can I tell that triple-buffering is working?


Zach

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Farshid Lashkari
Sent: Tuesday, March 20, 2007 00:16
To: osg users
Subject: Re: [osg-users] Triple Buffering

Hi Zach,

I've tried it on Windows with an nVidia card and all that was needed was
enabling it through nVidia's driver settings. I didn't have to do anything
coding wise.

-Farshid

On 3/19/07, Zach Deedler <[EMAIL PROTECTED]> wrote:
> Hello osg-buffs,
>
> Anybody ever try triple-buffering with OSG?  Does it require anything
> more than setting the driver setting?
>
> Thanks.
>
> Zach
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to