Hi Rahul, perhaps the VRPN is what you are looking for ( http://www.cs.unc.edu/Research/vrpn/ ). You can use the Joystick as Button, Slider and 6DOF Device and so you can feed every OSG-Matrix you are interested in, for example a Transform or Viewpoint
hope this helps Olaf Am Dienstag, 20. März 2007 18:12 schrieb RJ: > Thanx Robert, > I want to use the joystick for a simulation. Where i need to use all > the buttons (i have currently 12 button joystick) and the four axis. > I guess the approach you told me will not solve the purpose. Is there > any alternative, If possible i would like to add the full joystick > support in OSG. > best regards > RJ > > On Tue, 2007-03-20 at 16:57 +0000, Robert Osfield wrote: > > Hi Rahul, > > > > I have used SDL's joystick support to integrate with the OSG apps. At > > what level you want to the joystick support depends on how you want to > > go about. I generated the osgGA::GUIEventAdapter "mouse style" events > > from the joystick so the osgGA manipulators could just treat the new > > device as a mouse. > > > > Robert. > > > > On 3/20/07, RJ <[EMAIL PROTECTED]> wrote: > > > Hi All, > > > Has any one tried integrating JoyStick with OSG using producer or > > > viewer ? > > > best regards > > > Rahul Jain > > > > > > _______________________________________________ > > > osg-users mailing list > > > [email protected] > > > http://openscenegraph.net/mailman/listinfo/osg-users > > > http://www.openscenegraph.org/ > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
