Hi All, Appologies for raising this topic again, but I'm starting to loose what little hair I have left, over the topic of memory leaks under MS Visual Studio C++. I've been working on a project now for 9 months, and finally trying to get to a release stage, but on shut down of my application I'm getting an immense amount of memory leaks. Now, in the past this forum has indicated that this is due to when MS decides to check for memory leaks, and that in reality the leaks recorded as being associated with OSG don't really occur. Whilst I can accept this in principle, in practice it still leaves developers a little short of reliable tools to identify when a leak is really a leak.
Can anyone suggest how I can get MS Visual Studio to not report memory leaks it believes are associated with OSG ? Alternatively, can anyone suggest how I can fix the leak testing to report the correct information ? Many thanks Neil. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
