Hi Amal,

The OSG's primitive types (osg::PrimitiveSet) map to OpenGL, so its
not something you can extended directly.

The OSG also has a set of Shape classes, which include osg::Sphere,
but not a bezier curve.   The later is quite a different beast, and is
certainly not a "primitive" shape.  Support for it really deserves a
high level class support such a NodeKit.

Robert.

On 3/21/07, Amal <[EMAIL PROTECTED]> wrote:

I would like  to add some more Classes Like OSGSphere .. OSGBezierCurve as
primitive types to the existing list of OSG primitive types like Point,
LineSegment etc. As I need these primitive types for my project and Iam
using OSG too .. I would likke to make these new classes .
 So how should i go about doing it ?

Amal.


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