Thanks to John and Alberto on feedback on the build.

So FreeBSD and Linux and working well.  I'd expect that all unix
platforms are probably ok.

Old Windows build still hanging together?

I'm aware of problems under OSX Xcode as I've made lots of changes to
source but haven't merged and submissions that update to keeping
things working.  I'll defer to Eric on getting this up to date.  The
Xcode is less critical right now as I'm not about to remove them
distribution like I am with the GNUmakefile and VisualStudio projects.

So feedback on Windows please :-)

Robert.

On 3/23/07, Shue, John <[EMAIL PROTECTED]> wrote:

Robert,

The old build system still works out-of-the box on FreeBSD for
OpenThreads and OpenSceneGraph using sources at revision 6398.

The old build system also works after turning on COMPILE_EXAMPLES,
COMPILE_INTROSPECTION, JASPER_INSTALLED, and GLUT_INSTALLED.

-john

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Robert Osfield
Sent: Friday, March 23, 2007 7:38 AM
To: osg users; [EMAIL PROTECTED]
Subject: [osg-build] My plan for migration to CMake build system


Hi All,

A couple of weeks ago I mentioned my intention to move over entirely
across to the new CMake build system and remove the old GNUMakefile,
VisualStudio and XCode build directories.  The CMake work has
continued to move forward, all problems that have come up have been
solved quickly and painlessly save for the area of framework support
under OSX, but CMake are working on this so this too should be
possible soon.  All in all CMake looks to be a good choice.

I have been using CMake for dev work exclusively this week and its
held up just fine, I am probably more productive now using CMake than
I was before use the old GNUmakefile system.  The old thing holding
back my productivity on the build front is maintaining the old build
systems in parallel with the Cmake system, so I'm keen to move
entirely across as soon as possible.

What I'd like to do is get the old build systems tested and working,
tag the OpenThreads and OpenSceneGraph trees then remove first the
GNUmakefile and VisualStudio build systems, then later the Xcode one
too.  I need you assistance to test old build systems to make sure
they are working before I tag and then remove them so we have a solid
point in time to refer back to, and for those developers not able/keen
to move across to using Cmake for SVN builds right away.

On the Xcode front Eric Wing is now a SVN writer for the Xcode project
directory so will maintain this till we have Cmake fully working.  I
will step back from trying to maintain the Xcode projects, as it was a
big drain on my time and RSI, and being next to impossible for me to
maintain them anyway virtue of not having an Apple and the Xcode XML
files being total mess from a human readable/editable perspective.  So
address Eric with fixes, bug reports on the old Xcode projects.

The future of Xcode support is via Cmake though, so this is where we
are heading, keeping Xcode around a bit longer is just to carry us
over period when Cmake doesn't have framework support.

So testing of the old build systems and feedback please, once things
look stable I'll tag the build.

Thanks,
Robert.

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