If you use the svn version of osgAL it should compile just fine with the
latest svn version of OpenSceneGraph.
Due to some changes in OpenThreads (moving ReentrantMutex from osgDB to
OpenThreads) it needs the latest svn version of OT and OSG.

Cheers,
Anders



On 3/31/07, RJ <[EMAIL PROTECTED]> wrote:

Hi Robert,
One trouble with osgAL is that it require openal++.
But the openal++ sources available on sourceforge
are not compiling and the cvs version is not available .
So i am stuck with osgAL. Is there any other alternative
for integrating audio in OSG.
best reagrds
RJ



On Sat, 2007-03-31 at 11:30 +0100, Robert Osfield wrote:
> Hi RJ,
>
> On 3/31/07, RJ <[EMAIL PROTECTED]> wrote:
> > Hi Guys,
> > I want to integrate 5.1 stereo audio in my project.
> > Any Suggestions?
> > best regards and thanks in advance
>
> Would OpenAL suffice?  If so there is an osgAL NodeKit available,
> check the community section for it.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@openscenegraph.net
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>

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--


________________________________________________________________
Anders Backman               Email:    [EMAIL PROTECTED]
HPC2N/VRlab                  Phone:    +46 (0)90-786 9936
Umea university              Cellular: +46 (0)70-392 64 67
S-901 87 UMEA SWEDEN         Fax:      +46 90-786 6126
                              http://www.cs.umu.se/~andersb
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