If you use the svn version of osgAL it should compile just fine with the latest svn version of OpenSceneGraph. Due to some changes in OpenThreads (moving ReentrantMutex from osgDB to OpenThreads) it needs the latest svn version of OT and OSG.
Cheers, Anders On 3/31/07, RJ <[EMAIL PROTECTED]> wrote:
Hi Robert, One trouble with osgAL is that it require openal++. But the openal++ sources available on sourceforge are not compiling and the cvs version is not available . So i am stuck with osgAL. Is there any other alternative for integrating audio in OSG. best reagrds RJ On Sat, 2007-03-31 at 11:30 +0100, Robert Osfield wrote: > Hi RJ, > > On 3/31/07, RJ <[EMAIL PROTECTED]> wrote: > > Hi Guys, > > I want to integrate 5.1 stereo audio in my project. > > Any Suggestions? > > best regards and thanks in advance > > Would OpenAL suffice? If so there is an osgAL NodeKit available, > check the community section for it. > > Robert. > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- ________________________________________________________________ Anders Backman Email: [EMAIL PROTECTED] HPC2N/VRlab Phone: +46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb
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