Hi, Thanks Robert for your suggestion. It turns out that a simple call to sceneView->setNearFarRatio(ratio), with ratio between 1.0e-6 and 1.0e-8, completely solved the visualization problem: now the small Geode is perfectly rendered, as well as the big one.
Best Regards, Pasquale _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
