Hi,
I have a HUD-node in my scene-graph that should post-render after the
main scene to ensure that the HUD is always on top.
Then I have a camera-node for taking screenshots that should render
after the main scene and even after the HUD.
I tried to fix this by inserting the HUD node into the transparent bin
(thus forcing it to render after the solid objects) and using
NESTED_RENDER, but I ran into problems because of doing so.
So my question: Is there a way to specify the render-order more
precisely than just "PRE_RENDER" and "POST_RENDER"?
I need the order "main scene - HUD - screenshot-camera".
Regards,
Andreas
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