Hi,

I have a HUD-node in my scene-graph that should post-render after the main scene to ensure that the HUD is always on top.

Then I have a camera-node for taking screenshots that should render after the main scene and even after the HUD.

I tried to fix this by inserting the HUD node into the transparent bin (thus forcing it to render after the solid objects) and using NESTED_RENDER, but I ran into problems because of doing so.

So my question: Is there a way to specify the render-order more precisely than just "PRE_RENDER" and "POST_RENDER"?

I need the order "main scene - HUD - screenshot-camera".

Regards,

Andreas

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