Eron Steger schrieb:
I wanted to do something very similar to this as well. Right now,
I've just implemented it as two separate nodes. The text as of course
an osgText::Text object. For the rectangle, I used a geometry object
containing quad, using 'computeBound' on the text object to figure out
its dimensions. I had to use 'OBJECT_COORDS' as the
characterSizeMode, since 'computeBound' did not work properly
otherwise. I put an outline around the quad using osgFX::Scribe
(perhaps overkill, but it worked).
- Eron
I think I would have done it like this, but the outlined font is quite
readable. Do you have a screenshot somewhere? In my case it looks like
this now:
(can I send html here?)
Regards,
Andreas
Andreas Goebel wrote:
Hi,
is there a simple way of drawing a background-rectangle to ensure
readability of the text? For instance a white rectangle behind a
black text to ensure, that the text stays readable if it is over a
black object?
If not, I would draw it with a geometry that uses the bounding box of
the text, right?
Regards,
Andreas
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