Any progress on this bug? I don't know if it is the bug I'm seeing but it roughly started when I went to OSG 1.2 and appears to only show up with OpenFlight models. I noticed some strange transparency bugs as I went 1.2. Some objects that were totally transparent got half visible while other opaque objects would completely be culled off when they were going in the left most region of the FOV.

Recently, I did some tests on another FLT model and some opaque objects would suddenly disappear when a transparent object would be in front of them. Here again, the opaque object disappearance is Dependant on its position in the field of view. If it is on the left of the FOV, it bugs, but will be fine other wise.

Any thoughts and updates on the previously mentioned bug?
Thanks,

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Marc Bernatchez
Candidat au Ph.D.
Ecole Polytechnique de Montreal
Montreal, QC, CANADA
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Virtual Reality web site, VResources:
http://vresources.org
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