Hi Andreas,
Before I dig into vector-math myself my question is: Has anyone done something like this before? Or is there even a simpler solution, using glViewport, for instance? (I were not successfull using glViewport for this).
Have a look here: http://openscenegraph.org/archiver/osg-users/2006-October/0756.html Cheers, Marco _______________________________________________ osg-users mailing list [EMAIL PROTECTED] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
