Hi All, I have had several attempts at tracking down and fixing the state bug associated with nesting RenderBins, but finally I've now tracked it down and solved it by implementing a new mechanism for inserting and removing StateSet's into the osg::State's StateSet stack. These changes are now checked into SVN.
I've been testing against a couple of user supplied models that reproduced the problem and these all work fine now, as do my own test models. Could developers that had come across this problem please do svn update and let me know if things are fixed at your end as well. Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
