Delta3d has OSG-CEGUI integration solved.. I seems simple...
2007/4/19, E. Wing <[EMAIL PROTECTED]>:
> From: "Anders Backman" > Nothing that I know about. > Marco was working on osgWidgets for quite some time ago, but I guess it has > stalled? Marco? > > Other than that I could recommend CEGui, which is rendered using OpenGL. > We are using it together with a custom drawable that renders the CEGUI > widgets. > It has sliders buttons, lua scripting, etc... > > /Anders So I'm curious how you implemented the custom drawable for this. Any sticky issues? Did you have to wrap everything in CEGui? (sounds like a bit of effort) Do you have any code examples (or better yet, a public library) available for this? Thanks, Eric _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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