Delta3d has OSG-CEGUI integration solved.. I seems simple...

2007/4/19, E. Wing <[EMAIL PROTECTED]>:

> From: "Anders Backman"

> Nothing that I know about.
> Marco was working on osgWidgets for quite some time ago, but I guess it
has
> stalled? Marco?
>
> Other than that I could recommend CEGui, which is  rendered using
OpenGL.
> We are using it together with a custom drawable that renders the  CEGUI
> widgets.
> It has sliders buttons, lua scripting, etc...
>
> /Anders

So I'm curious how you implemented the custom drawable for this. Any
sticky issues? Did you have to wrap everything in CEGui? (sounds like
a bit of effort)
Do you have any code examples (or better yet, a public library)
available for this?

Thanks,
Eric
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