HI

OSGDEM will output DDS, it just cannot currently use DDS as input due to
GDAL not supporting the format, BTW I'm not an OSGdem expert we use our own
internal software that’s does not use GDAL for terrian creation

You will need to convert your DDS files to a GDAL supported format, there
are tools out there that can help
and Nvidia has free plugins on their developer site 

 


__________________________________________________________
Gordon Tomlinson 

Email   : [EMAIL PROTECTED]
Website : www.vis-sim.com www.gordontomlinson.com 

__________________________________________________________

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
-Master Tambo Tetsura 


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Agustín Trujillo
Sent: 20 April 2007 08:00
To: osg users
Subject: Re: [osg-users] problem reading dds with osgdem

Hi Gordon:

You are right. It seems that GDAL does not support DDS format. But then, the
question is: how could I create a terrain with osgdem using dds textures? I
thought it was in the same way than using tif textures:

osgdem -t texture.tif -d height.tif -l 3 -o test.ive -o test.osga

but it doesn't work!

osgdem -t texture.dds -d height.tif -l 3 -o test.ive -o test.osga


Thanks in advance.


Gordon Tomlinson escribió:
> You might want to ask this over on the GDAL lists http://www.gdal.org
>
> I don't believe GDAL currently supports DDS as an input format 
> http://www.gdal.org/formats_list.html
>
>
>
> __________________________________________________________
> Gordon Tomlinson
>
> Email   : [EMAIL PROTECTED]
> Website : www.vis-sim.com www.gordontomlinson.com
>
> __________________________________________________________
>
> "Self defence is not a function of learning tricks but is a function 
> of how quickly and intensely one can arouse one's instinct for 
> survival"
> -Master Tambo Tetsura
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Agustín
Trujillo
> Sent: 19 April 2007 12:49
> To: [email protected]
> Subject: [osg-users] problem reading dds with osgdem
>
> Hi guys:
>
>
> When trying to load a texture in dds format in this way:
>
> osgdem -t image.dds .....
>
> I  obtain this error:
>
> ERROR 4: 'image.dds' not recognized as a supported file format.
>
>
> This error occurs when calling GDALOpen inside DataSet.cpp. It seems like
> gdal could not read dds format. In fact, if I run gdalinfo --formats, it
> prints the list of supported image formats, but dds is not included. I'm
> using gdal-132 and OSG1.2.
>
> Any idea? Thanks in advance.
>
>
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> http://www.openscenegraph.org/
>
>
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>   

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