HI OSGDEM will output DDS, it just cannot currently use DDS as input due to GDAL not supporting the format, BTW I'm not an OSGdem expert we use our own internal software thats does not use GDAL for terrian creation
You will need to convert your DDS files to a GDAL supported format, there are tools out there that can help and Nvidia has free plugins on their developer site __________________________________________________________ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Agustín Trujillo Sent: 20 April 2007 08:00 To: osg users Subject: Re: [osg-users] problem reading dds with osgdem Hi Gordon: You are right. It seems that GDAL does not support DDS format. But then, the question is: how could I create a terrain with osgdem using dds textures? I thought it was in the same way than using tif textures: osgdem -t texture.tif -d height.tif -l 3 -o test.ive -o test.osga but it doesn't work! osgdem -t texture.dds -d height.tif -l 3 -o test.ive -o test.osga Thanks in advance. Gordon Tomlinson escribió: > You might want to ask this over on the GDAL lists http://www.gdal.org > > I don't believe GDAL currently supports DDS as an input format > http://www.gdal.org/formats_list.html > > > > __________________________________________________________ > Gordon Tomlinson > > Email : [EMAIL PROTECTED] > Website : www.vis-sim.com www.gordontomlinson.com > > __________________________________________________________ > > "Self defence is not a function of learning tricks but is a function > of how quickly and intensely one can arouse one's instinct for > survival" > -Master Tambo Tetsura > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Agustín Trujillo > Sent: 19 April 2007 12:49 > To: [email protected] > Subject: [osg-users] problem reading dds with osgdem > > Hi guys: > > > When trying to load a texture in dds format in this way: > > osgdem -t image.dds ..... > > I obtain this error: > > ERROR 4: 'image.dds' not recognized as a supported file format. > > > This error occurs when calling GDALOpen inside DataSet.cpp. It seems like > gdal could not read dds format. In fact, if I run gdalinfo --formats, it > prints the list of supported image formats, but dds is not included. I'm > using gdal-132 and OSG1.2. > > Any idea? Thanks in advance. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
