On 4/18/07, Paul Martz <[EMAIL PROTECTED]> wrote:
I hacked the Quick Start Guide example to draw two large quads instead of two cows and you're absolutely right! One of the quad vertices has to be inside the polytope in order for picking to work. This seems like a bug in the Intersector classes. Either submit a fix, or alert Robert to this when he's back from vacation.
The PolytopeIntersector is only a partial implementation which needs replacing with a full implementation. An OSG user did extend it to work better, but didn't submit it an form ready for integration, I was expecting a later rev of this work, but it hasn't appeared yet. I'll need to do some searching through the archives to track it down. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
