On 4/18/07, Paul Martz <[EMAIL PROTECTED]> wrote:
I hacked the Quick Start Guide example to draw two large quads instead of
two cows and you're absolutely right! One of the quad vertices has to be
inside the polytope in order for picking to work. This seems like a bug in
the Intersector classes. Either submit a fix, or alert Robert to this when
he's back from vacation.

The PolytopeIntersector is only a partial implementation which needs
replacing with a full implementation.  An OSG user did extend it to
work better, but didn't submit it an form ready for integration, I was
expecting a later rev of this work, but it hasn't appeared yet.  I'll
need to do some searching through the archives to track it down.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to