Hi Robert, Thanks for the tip about osgProducer, we could definitely use pieces of it that we need. We aren't in a huge rush to update, and I would like to go ahead and refactor our code to use osgViewer in the process so we can get rid of the Producer dependancy, so I think we'll be able to wait until the 2.0 release to update.
Thanks! Jason -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, April 25, 2007 2:45 P To: osg users Subject: Re: [osg-users] Status of PBuffer support in osgViewer Hi Jason, PBuffer support is planned for osgViewer, and before 2.0 is out. Don't forget that osgProducer is still maintained, and there was even a dev release made for it on Monday, so if you want to do a phased transition across to the latest OSG you needn't do it all in one go. Robert. On 4/25/07, Jason Beverage <[EMAIL PROTECTED]> wrote: > All, > > I'm looking to move our projects to the most recent version of OSG, but > we require PBuffer support for some of our applications since our target > hardware doesn't support Frame Buffer Objects but do support PBuffers. > Are there plans to include PBuffer support before the 2.0 release? > > Thanks! > > Jason > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
