Hi Robert,

Thanks for the tip about osgProducer, we could definitely use pieces of
it that we need.  We aren't in a huge rush to update, and I would like
to go ahead and refactor our code to use osgViewer in the process so we
can get rid of the Producer dependancy, so I think we'll be able to wait
until the 2.0 release to update.

Thanks!

Jason


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Wednesday, April 25, 2007 2:45 P
To: osg users
Subject: Re: [osg-users] Status of PBuffer support in osgViewer

Hi Jason,

PBuffer support is planned for osgViewer, and before 2.0 is out.

Don't forget that osgProducer is still maintained, and there was even
a dev release made for it on Monday, so if you want to do a phased
transition across to the latest OSG you needn't do it all in one go.

Robert.

On 4/25/07, Jason Beverage <[EMAIL PROTECTED]> wrote:
> All,
>
> I'm looking to move our projects to the most recent version of OSG,
but
> we require PBuffer support for some of our applications since our
target
> hardware doesn't support Frame Buffer Objects but do support PBuffers.
> Are there plans to include PBuffer support before the 2.0 release?
>
> Thanks!
>
> Jason
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>
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