Hi Larry,

You should be able to just run CMakeSetup on the root
OpenSceneGraph/CMakeLists.txt and it should then build the whole build
system from this.  When running from the top the path to the locally defined
macros like SETUP_PLUGIN should automatically be included.

Robert.

On 4/30/07, larry davis <[EMAIL PROTECTED]> wrote:

Hi all,

Have download the developer release, trying to build the solution file
with CMake.  While keeping getting error like this:

"CMake Error: Error in cmake code at
C:/osg/src/osgPlugins/osgFX/CMakeList.txt: 15: Unknown CMake command
"SETUP_PLUGIN"

Any idea?  What else do i need?

Thanks
Larry

------------------------------
Ahhh...imagining that irresistible "new car" smell?
Check out new cars at Yahoo! 
Autos.<http://us.rd.yahoo.com/evt=48245/*http://autos.yahoo.com/new_cars.html;_ylc=X3oDMTE1YW1jcXJ2BF9TAzk3MTA3MDc2BHNlYwNtYWlsdGFncwRzbGsDbmV3LWNhcnM->


_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to