Hi Larry, You should be able to just run CMakeSetup on the root OpenSceneGraph/CMakeLists.txt and it should then build the whole build system from this. When running from the top the path to the locally defined macros like SETUP_PLUGIN should automatically be included.
Robert. On 4/30/07, larry davis <[EMAIL PROTECTED]> wrote:
Hi all, Have download the developer release, trying to build the solution file with CMake. While keeping getting error like this: "CMake Error: Error in cmake code at C:/osg/src/osgPlugins/osgFX/CMakeList.txt: 15: Unknown CMake command "SETUP_PLUGIN" Any idea? What else do i need? Thanks Larry ------------------------------ Ahhh...imagining that irresistible "new car" smell? Check out new cars at Yahoo! Autos.<http://us.rd.yahoo.com/evt=48245/*http://autos.yahoo.com/new_cars.html;_ylc=X3oDMTE1YW1jcXJ2BF9TAzk3MTA3MDc2BHNlYwNtYWlsdGFncwRzbGsDbmV3LWNhcnM-> _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
