On 5/1/07, Alan R Mecham <[EMAIL PROTECTED]> wrote:


For some reason the news-group didn't like my submission. . . I think it
was my sig.
So I'll just repeat it.


You last post came through just fine.


I am currently working on learning OSG and so of it's 3rd party node kits.

It is rather important that I get some information on the individual uses
of both ReplicantBody and osgCharacter. I would like to know a little bit
about what both are most useful for and how to set them up. I'm a bit new to
OSG and C++ so in instructions for dumbies on this would be much very
appreciated.

Also if there are any tutorials about these two node kits, I would be
interested in those as well.


I don't know any tutorials on ReplicantBody and osgCharacter.  There has
been recent discussions about getting the LGPL version of osgCal back on its
feet, this won't provide you a tutorial but it will at least give you an
idea of whats happening behind the scenes.

Robert.
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