On 5/1/07, Alan R Mecham <[EMAIL PROTECTED]> wrote:
For some reason the news-group didn't like my submission. . . I think it was my sig. So I'll just repeat it.
You last post came through just fine. I am currently working on learning OSG and so of it's 3rd party node kits.
It is rather important that I get some information on the individual uses of both ReplicantBody and osgCharacter. I would like to know a little bit about what both are most useful for and how to set them up. I'm a bit new to OSG and C++ so in instructions for dumbies on this would be much very appreciated. Also if there are any tutorials about these two node kits, I would be interested in those as well.
I don't know any tutorials on ReplicantBody and osgCharacter. There has been recent discussions about getting the LGPL version of osgCal back on its feet, this won't provide you a tutorial but it will at least give you an idea of whats happening behind the scenes. Robert.
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