Hi guys!
I'm learning OSG and have a question how to move camera now because in examples 
I see this
while( !viewer.done() )

{

viewer.getCamera()->setViewMatrix(seh->getCameraPosition());

// fire off the cull and draw traversals of the scene.

viewer.frame();


}

but now OSG use different approach 

viewer.run();

so as I got I have to use callbacks - so my question how to use updatecallbacks 
to move camera?

Thanx in advance
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