Hi guys!
I'm learning OSG and have a question how to move camera now because in examples
I see this
while( !viewer.done() )
{
viewer.getCamera()->setViewMatrix(seh->getCameraPosition());
// fire off the cull and draw traversals of the scene.
viewer.frame();
}
but now OSG use different approach
viewer.run();
so as I got I have to use callbacks - so my question how to use updatecallbacks
to move camera?
Thanx in advance
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