Hi Stephan and Robert!

Thank you for your help!
You are right Stephan, it was because i created the instance of plod outside 
the loop! Now it is working properly, thank you.

But now, i have another little question. Apparently with PagedLOD, in the 
function "addChild (Node*child, float min, float max)", min and max are 
distances to the center of the scene and not to the node. I tested and all my 
nodes disappear when the viewer is farer than max, indeed. But i would like the 
nodes to disappear according to the distance from the center of each node to 
the viewer, like with a LOD.
How can i do?

I thank you again!

Belthil

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