Robert Osfield wrote: > The only build difference I can think of is where the OpenGL header is > included from. Can you do a diff between the various gl.h versions?
I can. As mentioned in my version of Cygwin I have essentially have two versions - one is for X11 and the other for non X11. The Non X11 has a mingw and a w32api version and as it turns out the mingw only has 3 headers glui.h, gluix.h and GL/glut.h and these are actually symlinks to the /usr/include/w32api versions. Then in /usr/include/w32api/GL I looked at gl.h, glext.h and glu.h. I also have a linux machine (2.6.9 kernel) so I downloaded it gl.h, glext.h and glu.h from /usr/include/GL on it and used it for comparisons as well. linux gl.h - very similar but not identical to X11 cygwin linux glu.h - identical to X11 Cygwin linux glext.h - very different - rev 24 vs rev 29 on X11 Cygwin linux gl.h - many differences from the Cygwin non X11 version linux glu.h - many differences from non X11 Cygwin linux glext.h - many differences from non X11 Cygwin this is just a synopsis and as noted only one is the same - I was sure you didn't want the diffs and they are extensive enough that the only way to tell for sure is do a line by line compare with a printout. Just for grins I updated my OpenSceneGraph back to Revision 6466 which was right before the GNUmakefile removals and did a build and it did build and install and there is a Tessellator.o in the src/osgUtil/CYGWIN32.opt directory. bk _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
