Hi Paul,

Could you back out from the micro level view of what you are doing to the
macro level, give us an ideal of what you are trying to achieve and how,
then I might be able to guide in the right direction.

Robert.

On 5/10/07, Paul Martz <[EMAIL PROTECTED]> wrote:

 I must be thinking about this wrong, because I keep running into const
issues.

computeBound() is const. So, even if I change my code to compute the
bounding box by performing algebra on the new bounding sphere radius, I
can't do anything dynamic within this function (like modify a child
geometry's vertices based on the bounding box info).

I looked at overriding dirtyBound(), but it's not virtual.

So I'm left scratching my head, wondering where I can possibly catch that
the bounding sphere changed and do something dynamic based on that change.
Any suggestions?

Paul Martz
*Skew Matrix Software LLC*
http://www.skew-matrix.com
303 859 9466


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