Once I saw it was a microsoft problem and not something I did not download
correctly from osg, I realized that I had not downloaded the SDK.

I'm currently doing that and will keep y'alls updated.

Thanks for pointing out that it was a microsoft library I was missing,

Bryan


> HI
>
> try get grabbing the VS SDK from MS
>
> http://www.microsoft.com/downloads/details.aspx?FamilyID=51a5c65b-c020-4e08-
> 8ac0-3eb9c06996f4&DisplayLang=en
>
>
> Best Regards
>
> Gordon
>
> __________________________________________________________
> Gordon Tomlinson
> Email  : gordon.tomlinson @ overwatch.com
> YIM/AIM: Gordon3dBrit
> MSN IM : Gordon3dBrit @ 3dSceneGraph.com
>
> __________________________________________________________
> Telephone (Cell): (+1) 214-477-8914
> Telephone (Work): (+1) 703-437-7651
>
> "Self defence is not a function of learning tricks
> but is a function of how quickly and intensely one
> can arouse one's instinct for survival"
> - Master Tambo Tetsura
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Bryan Berg
> Sent: Thursday, May 10, 2007 5:10 PM
> To: osg users
> Subject: RE: [osg-users] compiling error - cannot find gl.h
>
>
> Hi Gordon,
>
> I went into the include folder for my version:
>
> C:\Program Files\Microsoft Visual Studio 8\VC\include
>
> but don't seem to find a gl.h file there.
>
> Does this mean that my version does not have the GL headers ?
>
> And if so any ideas on how to handle this ?
>
> Thanks mucho for responding,
>
> Bryan
>
>
>>
>> You will  need to Add the path to were the GL headers are installed in
>> your
>> settings
>>
>> Main Menu / Tools/ Projects & Solutions/ VC++Directories/Inlcude Files
>>
>> On my system the GL headers directories is found in
>>
>> C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\Include
>>
>>
>>
>> Best Regards
>>
>> Gordon
>>
>> __________________________________________________________
>> Gordon Tomlinson
>> Email  : gordon.tomlinson @ overwatch.com
>> YIM/AIM: Gordon3dBrit
>> MSN IM : Gordon3dBrit @ 3dSceneGraph.com
>>
>> __________________________________________________________
>> Telephone (Cell): (+1) 214-477-8914
>> Telephone (Work): (+1) 703-437-7651
>>
>> "Self defence is not a function of learning tricks
>> but is a function of how quickly and intensely one
>> can arouse one's instinct for survival"
>> - Master Tambo Tetsura
>>
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] Behalf Of Bryan Berg
>> Sent: Thursday, May 10, 2007 4:55 PM
>> To: [email protected]
>> Subject: [osg-users] compiling error - cannot find gl.h
>>
>>
>>
>> Hi folks,
>>
>> I am trying to compile a sampe program called 'simple' that I obtained
>> from the OpenSceneGraph Quick Start Guide reference text.
>>
>> I think I have all of my includes correctly placed but I am still
>> getting
>> the following error:
>>
>> c:\documents and settings\bryan
>> berg\desktop\osglatest\osg_op_ot-1.2\openscenegraph\include\osg\gl(88) :
>> fatal error C1083: Cannot open include file: 'GL/gl.h': No such file or
>> directory
>>
>> I am using visual studio 2005 express edition on windows.
>>
>> Thank you,
>>
>>
>>
>> Bryan
>>
>> Bryan Berg
>> The Salk Institute LOG-G
>> 10010 N. Torrey Pines Rd
>> La Jolla CA 92037
>> Phone: 858 453-4100 x 1435
>>
>>
>>
>>
>>
>> Bryan
>>
>> Bryan Berg
>> The Salk Institute LOG-G
>> 10010 N. Torrey Pines Rd
>> La Jolla CA 92037
>> Phone: 858 453-4100 x 1435
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://openscenegraph.net/mailman/listinfo/osg-users
>> http://www.openscenegraph.org/
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://openscenegraph.net/mailman/listinfo/osg-users
>> http://www.openscenegraph.org/
>>
>>
>
>
> Bryan
>
> Bryan Berg
> The Salk Institute LOG-G
> 10010 N. Torrey Pines Rd
> La Jolla CA 92037
> Phone: 858 453-4100 x 1435
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>
>


Bryan

Bryan Berg
The Salk Institute LOG-G
10010 N. Torrey Pines Rd
La Jolla CA 92037
Phone: 858 453-4100 x 1435


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