Hi,
I am trying to implement a shadowmapping algorithem in osg. I know how
it works with openGL. Now I want to try the new osg develop release, but
I don't know how to use it with Visual Studio 2005, because there are no
libraries which I can additional include and so I get when compiling
linker errors for example when I want to use the new osg::camera.
Perhaps anybody can help me.
Marcus
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Marcus Fritzen E-mail: [EMAIL PROTECTED]
University Koblenz Mobil: +491786867360
Triererstr. 105, 56072 Koblenz,
HIWI FB4 Herr Jackel
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