Hi,

I am trying to implement a shadowmapping algorithem in osg. I know how it works with openGL. Now I want to try the new osg develop release, but I don't know how to use it with Visual Studio 2005, because there are no libraries which I can additional include and so I get when compiling linker errors for example when I want to use the new osg::camera. Perhaps anybody can help me.

Marcus

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Marcus Fritzen                  E-mail: [EMAIL PROTECTED]
University Koblenz              Mobil:  +491786867360
Triererstr. 105, 56072 Koblenz, 
HIWI FB4 Herr Jackel
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