See 
        http://www.vis-sim.com/osg/osg_faq_1.htm#f22

and

        http://www.vis-sim.com/osg/osg_faq_1.htm#f17

Best Regards 

Gordon

__________________________________________________________
Gordon Tomlinson

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ?????
?????????
Sent: Tuesday, May 15, 2007 9:29 AM
To: osg users
Subject: [osg-users] Znear in OSG


Hi guys!
In my app I need to see small objects but also I have to see distant 
objects.
so I setup camera like this
camera->setProjectionMatrixAsPerspective(60, 4/3,0.001f, 7000.f);

but this don't works :(

 so I got culling when I approach to the object near 1 unit.

Maybe I forget something to setup?

Thanx in advance

Bye





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