See
http://www.vis-sim.com/osg/osg_faq_1.htm#f22
and
http://www.vis-sim.com/osg/osg_faq_1.htm#f17
Best Regards
Gordon
__________________________________________________________
Gordon Tomlinson
"Self defence is not a function of learning tricks
but is a function of how quickly and intensely one
can arouse one's instinct for survival"
- Master Tambo Tetsura
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of ?????
?????????
Sent: Tuesday, May 15, 2007 9:29 AM
To: osg users
Subject: [osg-users] Znear in OSG
Hi guys!
In my app I need to see small objects but also I have to see distant
objects.
so I setup camera like this
camera->setProjectionMatrixAsPerspective(60, 4/3,0.001f, 7000.f);
but this don't works :(
so I got culling when I approach to the object near 1 unit.
Maybe I forget something to setup?
Thanx in advance
Bye
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