Here is the output with OSG_NOTIFY_LEVEL sets to DEBUG_INFO(some are my own
output):
"OPENING
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
Star3D loading...Done.
Stars loading :
itr='D:\Program Files\CMake 2.4\bin'
FindFileInPath() : trying D:\Program Files\CMake 2.4\bin\osgdb_ived.dll ...
itr='C:\Program Files\Microsoft DirectX SDK (April 2007)\Utilities\Bin\x86'
FindFileInPath() : trying C:\Program Files\Microsoft DirectX SDK (April 2007)\Ut
ilities\Bin\x86\osgdb_ived.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgdb_ived.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgdb_ived.dll ...
itr='C:\WINDOWS\System32\Wbem'
FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgdb_ived.dll ...
itr='C:\Program Files\Fichiers communs\Autodesk Shared\'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Autodesk Shared\osgd
b_ived.dll ...
itr='C:\Program Files\backburner 2\'
FindFileInPath() : trying C:\Program Files\backburner 2\osgdb_ived.dll ...
itr='C:\Program Files\Fichiers communs\Adobe\AGL'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Adobe\AGL\osgdb_ived
.dll ...
itr='C:\Program Files\QuickTime\QTSystem\'
FindFileInPath() : trying C:\Program Files\QuickTime\QTSystem\osgdb_ived.dll ...
itr='D:\Program Files\NVIDIA Corporation\Cg\bin'
FindFileInPath() : trying D:\Program Files\NVIDIA Corporation\Cg\bin\osgdb_ived.
dll ...
itr='C:/Windows/System/'
FindFileInPath() : trying C:\Windows\System\osgdb_ived.dll ...
FindFileInPath(osgdb_ived.dll): returning osgdb_ived.dll
Opened DynamicLibrary osgdb_ived.dll
FindFileInPath(data/BasesFin/Leaf172_1.ive): returning data/BasesFin/Leaf172_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
itr='D:\Program Files\CMake 2.4\bin'
FindFileInPath() : trying D:\Program Files\CMake 2.4\bin\osgdb_jpegd.dll ...
itr='C:\Program Files\Microsoft DirectX SDK (April 2007)\Utilities\Bin\x86'
FindFileInPath() : trying C:\Program Files\Microsoft DirectX SDK (April 2007)\Ut
ilities\Bin\x86\osgdb_jpegd.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgdb_jpegd.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgdb_jpegd.dll ...
itr='C:\WINDOWS\System32\Wbem'
FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgdb_jpegd.dll ...
itr='C:\Program Files\Fichiers communs\Autodesk Shared\'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Autodesk Shared\osgd
b_jpegd.dll ...
itr='C:\Program Files\backburner 2\'
FindFileInPath() : trying C:\Program Files\backburner 2\osgdb_jpegd.dll ...
itr='C:\Program Files\Fichiers communs\Adobe\AGL'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Adobe\AGL\osgdb_jpeg
d.dll ...
itr='C:\Program Files\QuickTime\QTSystem\'
FindFileInPath() : trying C:\Program Files\QuickTime\QTSystem\osgdb_jpegd.dll ..
.
itr='D:\Program Files\NVIDIA Corporation\Cg\bin'
FindFileInPath() : trying D:\Program Files\NVIDIA Corporation\Cg\bin\osgdb_jpegd
.dll ...
itr='C:/Windows/System/'
FindFileInPath() : trying C:\Windows\System\osgdb_jpegd.dll ...
FindFileInPath(osgdb_jpegd.dll): returning osgdb_jpegd.dll
Opened DynamicLibrary osgdb_jpegd.dll
FindFileInPath(data/BasesFin/Leaf172_1.ive): returning data/BasesFin/Leaf172_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
FindFileInPath(data/BasesFin/Leaf353_1.ive): returning data/BasesFin/Leaf353_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
Warning: Could not find plugin to read objects from file "flare.jpg".
FindFileInPath(data/BasesFin/Leaf353_1.ive): returning data/BasesFin/Leaf353_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
FindFileInPath(data/BasesFin/Leaf43_1.ive): returning data/BasesFin/Leaf43_1.ive
ive::DataInputStream.setLoadExternalReferenceFiles()=1
Warning: Could not find plugin to read objects from file "flare.jpg"."
Here is another part of the output (the optimizer ones):
" found duplicate StateSet first=08743D60 current=083FA6A8
replace duplicate 083FA6A8 with 08743D60
found duplicate StateSet first=08743D60 current=08740AC0
replace duplicate 08740AC0 with 08743D60
Optimizer::optimize() doing TEXTURE_ATLAS_BUILDER
Num of StateSet=360
searching for duplicate attributes
Optimizer::optimize() doing COPY_SHARED_NODES
Shared node 0
Optimizer::optimize() doing FLATTEN_STATIC_TRANSFORMS
** RemoveStaticTransformsVisitor *** Pass 0
Optimizer::optimize() doing MERGE_GEODES
MERGE_GEODES took 0.0041902
Optimizer::optimize() doing CHECK_GEOMETRY
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
_colorData binding has been reset to BIND_OVERALL
Optimizer::optimize() doing MERGE_GEOMETRY
MERGE_GEOMETRY took 0.00313029
Optimizer::optimize() doing TRISTRIP_GEOMETRY
Optimizer::optimize() doing REMOVE_REDUNDANT_NODES
Optimizer::optimize() doing SPATIALIZE_GROUPS
Dividing Group num children = 717 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 683 xAxis=0 yAxis=1 zAxis=1
Dividing Group num children = 679 xAxis=0 yAxis=1 zAxis=1
Dividing Group num children = 673 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 14 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 641 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 431 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 159 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=0
Dividing Group num children = 133 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 77 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 25 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 138 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 110 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 66 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 14 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 14 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 68 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 58 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 22 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 46 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 30 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 182 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 30 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 24 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 76 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 58 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 30 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 48 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 36 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 16 xAxis=1 yAxis=1 zAxis=1
Dividing Group num children = 10 xAxis=1 yAxis=1 zAxis=1
Stats after:
Object Type #Unique #Instanced
StateSet 360 717
Group 339 339
Transform 0 0
LOD 717 717
Switch 0 0
Geode 717 717
Drawable 717 717
Geometry 716 716
Vertices 159340 159340
Primitives 158500 158500
Done.
LAUNCHING
Viewer::realize() - No valid contexts found, setting up view across all screens.
GraphicsContext::createNewContextID() creating contextID=0
GraphicsWindow has been created successfully.
Doing remove all operations
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
Doing add
Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus
Viewer::startThreading() - starting threading
View::init()
OpenGL extensions supported by installed OpenGL drivers are:
GL_ARB_color_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_half_float_pixel
GL_ARB_imaging
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_Cg_shader
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_timer_query
GL_EXT_vertex_array
GL_HP_occlusion_test
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NVX_conditional_render
GL_NV_blend_square
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_extensions_string
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_EXT_secondary_color' is supported.
OpenGL extension 'GL_EXT_fog_coord' is supported.
OpenGL extension 'GL_ARB_multitexture' is supported.
OpenGL extension 'GL_NV_occlusion_query' is supported.
OpenGL extension 'GL_ARB_occlusion_query' is supported.
OpenGL extension 'GL_EXT_timer_query' is supported.
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
OpenGL extension '' is not supported.
OpenGL extension 'GL_EXT_framebuffer_object' is supported.
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_ARB_fragment_program' is supported.
OpenGL extension 'GL_ARB_shader_objects' is supported.
OpenGL extension 'GL_ARB_vertex_shader' is supported.
OpenGL extension 'GL_ARB_fragment_shader' is supported.
OpenGL extension 'GL_ARB_shading_language_100' is supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1
OpenGL extension 'GL_ARB_pixel_buffer_object' is supported.
Setting up osg::Camera::FRAME_BUFFER
OpenGL extension 'GL_ARB_point_sprite' is supported.
OpenGL extension 'GL_EXT_secondary_color' is supported.
OpenGL extension 'GL_EXT_fog_coord' is supported."
And here the output when i exit my application:
"Viewer::~Viewer():: start destructor getThreads = 0
close(1)08599D10
Releasing GL objects for Camera=012E9390 _state=0830E718
Closing still viable window 0 _state->getContextID()=0
Doing Flush
Done Flush 100
GraphicsContext::decrementContextIDUsageCount(0) to 0
Viewer::~Viewer() end destrcutor getThreads = 0
Destructing osg::View
Done destructing osg::View
close(1)08599D10
close(0)08599D10"
It's very long but i hope it will help!
Belthil
Créez votre adresse électronique [EMAIL PROTECTED]
1 Go d'espace de stockage, anti-spam et anti-virus intégrés.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/