Here is the output with OSG_NOTIFY_LEVEL sets to DEBUG_INFO(some are my own 
output):

"OPENING

CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
Star3D loading...Done.

Stars loading :
itr='D:\Program Files\CMake 2.4\bin'
FindFileInPath() : trying D:\Program Files\CMake 2.4\bin\osgdb_ived.dll ...
itr='C:\Program Files\Microsoft DirectX SDK (April 2007)\Utilities\Bin\x86'
FindFileInPath() : trying C:\Program Files\Microsoft DirectX SDK (April 2007)\Ut
ilities\Bin\x86\osgdb_ived.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgdb_ived.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgdb_ived.dll ...
itr='C:\WINDOWS\System32\Wbem'
FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgdb_ived.dll ...
itr='C:\Program Files\Fichiers communs\Autodesk Shared\'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Autodesk Shared\osgd
b_ived.dll ...
itr='C:\Program Files\backburner 2\'
FindFileInPath() : trying C:\Program Files\backburner 2\osgdb_ived.dll ...
itr='C:\Program Files\Fichiers communs\Adobe\AGL'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Adobe\AGL\osgdb_ived
.dll ...
itr='C:\Program Files\QuickTime\QTSystem\'
FindFileInPath() : trying C:\Program Files\QuickTime\QTSystem\osgdb_ived.dll ...
itr='D:\Program Files\NVIDIA Corporation\Cg\bin'
FindFileInPath() : trying D:\Program Files\NVIDIA Corporation\Cg\bin\osgdb_ived.
dll ...
itr='C:/Windows/System/'
FindFileInPath() : trying C:\Windows\System\osgdb_ived.dll ...
FindFileInPath(osgdb_ived.dll): returning osgdb_ived.dll
Opened DynamicLibrary osgdb_ived.dll
FindFileInPath(data/BasesFin/Leaf172_1.ive): returning data/BasesFin/Leaf172_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
itr='D:\Program Files\CMake 2.4\bin'
FindFileInPath() : trying D:\Program Files\CMake 2.4\bin\osgdb_jpegd.dll ...
itr='C:\Program Files\Microsoft DirectX SDK (April 2007)\Utilities\Bin\x86'
FindFileInPath() : trying C:\Program Files\Microsoft DirectX SDK (April 2007)\Ut
ilities\Bin\x86\osgdb_jpegd.dll ...
itr='C:\WINDOWS\system32'
FindFileInPath() : trying C:\WINDOWS\system32\osgdb_jpegd.dll ...
itr='C:\WINDOWS'
FindFileInPath() : trying C:\WINDOWS\osgdb_jpegd.dll ...
itr='C:\WINDOWS\System32\Wbem'
FindFileInPath() : trying C:\WINDOWS\System32\Wbem\osgdb_jpegd.dll ...
itr='C:\Program Files\Fichiers communs\Autodesk Shared\'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Autodesk Shared\osgd
b_jpegd.dll ...
itr='C:\Program Files\backburner 2\'
FindFileInPath() : trying C:\Program Files\backburner 2\osgdb_jpegd.dll ...
itr='C:\Program Files\Fichiers communs\Adobe\AGL'
FindFileInPath() : trying C:\Program Files\Fichiers communs\Adobe\AGL\osgdb_jpeg
d.dll ...
itr='C:\Program Files\QuickTime\QTSystem\'
FindFileInPath() : trying C:\Program Files\QuickTime\QTSystem\osgdb_jpegd.dll ..
.
itr='D:\Program Files\NVIDIA Corporation\Cg\bin'
FindFileInPath() : trying D:\Program Files\NVIDIA Corporation\Cg\bin\osgdb_jpegd
.dll ...
itr='C:/Windows/System/'
FindFileInPath() : trying C:\Windows\System\osgdb_jpegd.dll ...
FindFileInPath(osgdb_jpegd.dll): returning osgdb_jpegd.dll
Opened DynamicLibrary osgdb_jpegd.dll
FindFileInPath(data/BasesFin/Leaf172_1.ive): returning data/BasesFin/Leaf172_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
FindFileInPath(data/BasesFin/Leaf353_1.ive): returning data/BasesFin/Leaf353_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
Warning: Could not find plugin to read objects from file "flare.jpg".
FindFileInPath(data/BasesFin/Leaf353_1.ive): returning data/BasesFin/Leaf353_1.i
ve
ive::DataInputStream.setLoadExternalReferenceFiles()=1
FindFileInPath(data/BasesFin/Leaf43_1.ive): returning data/BasesFin/Leaf43_1.ive
ive::DataInputStream.setLoadExternalReferenceFiles()=1
Warning: Could not find plugin to read objects from file "flare.jpg"."



Here is another part of the output (the optimizer ones):



   " found duplicate StateSet  first=08743D60  current=083FA6A8
       replace duplicate 083FA6A8 with 08743D60
    found duplicate StateSet  first=08743D60  current=08740AC0
       replace duplicate 08740AC0 with 08743D60
Optimizer::optimize() doing TEXTURE_ATLAS_BUILDER
Num of StateSet=360
searching for duplicate attributes
Optimizer::optimize() doing COPY_SHARED_NODES
Shared node 0
Optimizer::optimize() doing FLATTEN_STATIC_TRANSFORMS
** RemoveStaticTransformsVisitor *** Pass 0
Optimizer::optimize() doing MERGE_GEODES
MERGE_GEODES took 0.0041902
Optimizer::optimize() doing CHECK_GEOMETRY
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Warning: in osg::Geometry::computeCorrectBindingsAndArraySizes()
         _colorData binding has been reset to BIND_OVERALL
Optimizer::optimize() doing MERGE_GEOMETRY
MERGE_GEOMETRY took 0.00313029
Optimizer::optimize() doing TRISTRIP_GEOMETRY
Optimizer::optimize() doing REMOVE_REDUNDANT_NODES
Optimizer::optimize() doing SPATIALIZE_GROUPS
Dividing Group  num children = 717  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 683  xAxis=0  yAxis=1   zAxis=1
Dividing Group  num children = 679  xAxis=0  yAxis=1   zAxis=1
Dividing Group  num children = 673  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 14  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 641  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 431  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 159  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=0
Dividing Group  num children = 133  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 77  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 25  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 138  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 110  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 66  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 14  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 14  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 68  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 58  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 22  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 46  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 30  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 182  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 30  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 24  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 76  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 58  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 30  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 48  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 36  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 16  xAxis=1  yAxis=1   zAxis=1
Dividing Group  num children = 10  xAxis=1  yAxis=1   zAxis=1

Stats after:
Object Type     #Unique #Instanced
StateSet        360     717
Group           339     339
Transform       0       0
LOD             717     717
Switch          0       0
Geode           717     717
Drawable        717     717
Geometry        716     716
Vertices        159340  159340
Primitives      158500  158500
Done.

LAUNCHING
Viewer::realize() - No valid contexts found, setting up view across all screens.

GraphicsContext::createNewContextID() creating contextID=0
  GraphicsWindow has been created successfully.
Doing remove all operations
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
CullSettings::readEnvironmentalVariables()
Doing add
Warning: GraphicsWindowWin32::grabFocus() - Failed grabbing the focus
Viewer::startThreading() - starting threading
View::init()
OpenGL extensions supported by installed OpenGL drivers are:
    GL_ARB_color_buffer_float
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_half_float_pixel
    GL_ARB_imaging
    GL_ARB_multisample
    GL_ARB_multitexture
    GL_ARB_occlusion_query
    GL_ARB_pixel_buffer_object
    GL_ARB_point_parameters
    GL_ARB_point_sprite
    GL_ARB_shader_objects
    GL_ARB_shading_language_100
    GL_ARB_shadow
    GL_ARB_texture_border_clamp
    GL_ARB_texture_compression
    GL_ARB_texture_cube_map
    GL_ARB_texture_env_add
    GL_ARB_texture_env_combine
    GL_ARB_texture_env_dot3
    GL_ARB_texture_float
    GL_ARB_texture_mirrored_repeat
    GL_ARB_texture_non_power_of_two
    GL_ARB_texture_rectangle
    GL_ARB_transpose_matrix
    GL_ARB_vertex_buffer_object
    GL_ARB_vertex_program
    GL_ARB_vertex_shader
    GL_ARB_window_pos
    GL_ATI_draw_buffers
    GL_ATI_texture_float
    GL_ATI_texture_mirror_once
    GL_EXT_Cg_shader
    GL_EXT_abgr
    GL_EXT_bgra
    GL_EXT_blend_color
    GL_EXT_blend_equation_separate
    GL_EXT_blend_func_separate
    GL_EXT_blend_minmax
    GL_EXT_blend_subtract
    GL_EXT_compiled_vertex_array
    GL_EXT_depth_bounds_test
    GL_EXT_draw_range_elements
    GL_EXT_fog_coord
    GL_EXT_framebuffer_object
    GL_EXT_multi_draw_arrays
    GL_EXT_packed_depth_stencil
    GL_EXT_packed_pixels
    GL_EXT_pixel_buffer_object
    GL_EXT_point_parameters
    GL_EXT_rescale_normal
    GL_EXT_secondary_color
    GL_EXT_separate_specular_color
    GL_EXT_shadow_funcs
    GL_EXT_stencil_two_side
    GL_EXT_stencil_wrap
    GL_EXT_texture3D
    GL_EXT_texture_compression_s3tc
    GL_EXT_texture_cube_map
    GL_EXT_texture_edge_clamp
    GL_EXT_texture_env_add
    GL_EXT_texture_env_combine
    GL_EXT_texture_env_dot3
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_lod
    GL_EXT_texture_lod_bias
    GL_EXT_texture_mirror_clamp
    GL_EXT_texture_object
    GL_EXT_texture_sRGB
    GL_EXT_timer_query
    GL_EXT_vertex_array
    GL_HP_occlusion_test
    GL_IBM_rasterpos_clip
    GL_IBM_texture_mirrored_repeat
    GL_KTX_buffer_region
    GL_NVX_conditional_render
    GL_NV_blend_square
    GL_NV_copy_depth_to_color
    GL_NV_depth_clamp
    GL_NV_fence
    GL_NV_float_buffer
    GL_NV_fog_distance
    GL_NV_fragment_program
    GL_NV_fragment_program2
    GL_NV_fragment_program_option
    GL_NV_half_float
    GL_NV_light_max_exponent
    GL_NV_multisample_filter_hint
    GL_NV_occlusion_query
    GL_NV_packed_depth_stencil
    GL_NV_pixel_data_range
    GL_NV_point_sprite
    GL_NV_primitive_restart
    GL_NV_register_combiners
    GL_NV_register_combiners2
    GL_NV_texgen_reflection
    GL_NV_texture_compression_vtc
    GL_NV_texture_env_combine4
    GL_NV_texture_expand_normal
    GL_NV_texture_rectangle
    GL_NV_texture_shader
    GL_NV_texture_shader2
    GL_NV_texture_shader3
    GL_NV_vertex_array_range
    GL_NV_vertex_array_range2
    GL_NV_vertex_program
    GL_NV_vertex_program1_1
    GL_NV_vertex_program2
    GL_NV_vertex_program2_option
    GL_NV_vertex_program3
    GL_S3_s3tc
    GL_SGIS_generate_mipmap
    GL_SGIS_texture_lod
    GL_SGIX_depth_texture
    GL_SGIX_shadow
    GL_SUN_slice_accum
    GL_WIN_swap_hint
    WGL_ARB_buffer_region
    WGL_ARB_extensions_string
    WGL_ARB_make_current_read
    WGL_ARB_multisample
    WGL_ARB_pbuffer
    WGL_ARB_pixel_format
    WGL_ARB_render_texture
    WGL_ATI_pixel_format_float
    WGL_EXT_extensions_string
    WGL_EXT_swap_control
    WGL_NV_float_buffer
    WGL_NV_render_depth_texture
    WGL_NV_render_texture_rectangle
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_EXT_secondary_color' is supported.
OpenGL extension 'GL_EXT_fog_coord' is supported.
OpenGL extension 'GL_ARB_multitexture' is supported.
OpenGL extension 'GL_NV_occlusion_query' is supported.
OpenGL extension 'GL_ARB_occlusion_query' is supported.
OpenGL extension 'GL_EXT_timer_query' is supported.
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
OpenGL extension '' is not supported.
OpenGL extension 'GL_EXT_framebuffer_object' is supported.
OpenGL extension 'GL_ARB_vertex_program' is supported.
OpenGL extension 'GL_ARB_fragment_program' is supported.
OpenGL extension 'GL_ARB_shader_objects' is supported.
OpenGL extension 'GL_ARB_vertex_shader' is supported.
OpenGL extension 'GL_ARB_fragment_shader' is supported.
OpenGL extension 'GL_ARB_shading_language_100' is supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.1
OpenGL extension 'GL_ARB_pixel_buffer_object' is supported.
Setting up osg::Camera::FRAME_BUFFER
OpenGL extension 'GL_ARB_point_sprite' is supported.
OpenGL extension 'GL_EXT_secondary_color' is supported.
OpenGL extension 'GL_EXT_fog_coord' is supported."


And here the output when i exit my application:

"Viewer::~Viewer():: start destructor getThreads = 0
close(1)08599D10
Releasing GL objects for Camera=012E9390 _state=0830E718
Closing still viable window 0 _state->getContextID()=0
Doing Flush
Done Flush 100
GraphicsContext::decrementContextIDUsageCount(0) to 0
Viewer::~Viewer() end destrcutor getThreads = 0
Destructing osg::View
Done destructing osg::View
close(1)08599D10
close(0)08599D10"


It's very long but i hope it will help!

Belthil

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