<[email protected]>Hi,

Correction to my previous post: osgpick works fine when I supply at least
one node file, e.g. osgpick cow.osg.  In the past it also worked when I
didn't supply any files; it would respond when I put the pointer over the
HUD rectangles.  However, nowadays it doesn't seem to work properly when I
don't supply any node files; it gives me all those triangle intersection
errors.  I made sure that my osg installation is the only one present by
removing all traces of my previous installation; I checked LD_LIBRARY_PATH
and ran ldd, so I don't think it's a dynamic link issue.

Incidentally, when I ran valgrind, I found this error that doesn't seem to
have to do with X11 or my graphics drivers:

==16707== Conditional jump or move depends on uninitialised value(s)
==16707==    at 0x42413B9: osg::DeleteHandler::flush() (in
/usr/local/lib/libosg
.so)
==16707==    by 0x48B3D30: osgViewer::Viewer::advance(double) (in
/usr/local/lib
/libosgViewer.so)
==16707==    by 0x48B9C3D: osgViewer::Viewer::frame(double) (in
/usr/local/lib/l
ibosgViewer.so)
==16707==    by 0x48B9F5A: osgViewer::Viewer::run() (in
/usr/local/lib/libosgVie
wer.so)
==16707==    by 0x80559C1: main (in
/usr/local/share/OpenSceneGraph/bin/osgpick)

Maybe it's not osgpick itself that's broken, but something else?

Thanks,

Anye Li
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