<[email protected]>Hi, Correction to my previous post: osgpick works fine when I supply at least one node file, e.g. osgpick cow.osg. In the past it also worked when I didn't supply any files; it would respond when I put the pointer over the HUD rectangles. However, nowadays it doesn't seem to work properly when I don't supply any node files; it gives me all those triangle intersection errors. I made sure that my osg installation is the only one present by removing all traces of my previous installation; I checked LD_LIBRARY_PATH and ran ldd, so I don't think it's a dynamic link issue.
Incidentally, when I ran valgrind, I found this error that doesn't seem to have to do with X11 or my graphics drivers: ==16707== Conditional jump or move depends on uninitialised value(s) ==16707== at 0x42413B9: osg::DeleteHandler::flush() (in /usr/local/lib/libosg .so) ==16707== by 0x48B3D30: osgViewer::Viewer::advance(double) (in /usr/local/lib /libosgViewer.so) ==16707== by 0x48B9C3D: osgViewer::Viewer::frame(double) (in /usr/local/lib/l ibosgViewer.so) ==16707== by 0x48B9F5A: osgViewer::Viewer::run() (in /usr/local/lib/libosgVie wer.so) ==16707== by 0x80559C1: main (in /usr/local/share/OpenSceneGraph/bin/osgpick) Maybe it's not osgpick itself that's broken, but something else? Thanks, Anye Li
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