hmmm... well sorry :-) I've just realize that what's really missing is the
freetype plugin !!... I must have missed this one in Cmake configuration, do
not take the previous mail into account :-)

Manu.


2007/5/21, Emmanuel Roche <[EMAIL PROTECTED]>:

hello again Robert,

I have compiled osgviewer, and facing a small problem : it works but
pressing "h" or "s" displays the texts with no formating and the console
writes "cannot find plugin to read  /path/to/arial.ttf". Yet I'm already
linking with osgdb_osgText.lib and forcing the symbol to the
"RegisterDotOsgWrapperProxy Text_Proxy" object. (another thing is that the
compile doesn't complain if I omit freetype219.lib... very strange...). Do
you have any idea what's missing ?

Manu.

2007/5/21, Robert Osfield <[EMAIL PROTECTED] >:
>
> On 5/21/07, Emmanuel Roche <[EMAIL PROTECTED] > wrote:
> > Youuhouuh ! It's working now ;-) I managed to run osganimate.exe as a
> single
> > application of 2Mo :-)
> > I keep testing the other samples, and adding plugins.
>
> Good to hear.  Any chance of use seeing some update CMakeLists.txt files
> :-)
>
> > Yet I have two other questions:
> >
> > 1) From a licensing point of view : do we have the right to use
> statically
> > linked OSG libs in a commercial software ?
>
> Yes, that's the purpose of the OSGPL rather than LGPL.
>
> Some plugins aren't OSGPL'd though, but most are.  For instance the
> 3ds plugin is LGPL, the Inventor plugin is GPL'd if you use Coin (or
> dual licensed), and the xine plugin is GPL'd.
>
>
> > 2) is it possible (and tested ?) to build static OSG libs under linux
> ?
>
> I haven't tried a static build yet under Linux, I was waiting to see
> how you got on :-)
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>


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