Some advice, read Paul Martz's quick start guide. All of it. I don't
think there will be much difference between OSG 1.9.x and 2.0 as far
as the quick start guide is concerned. The guide is a very good intro
IMHO.

As to VRML and OSG. Just looked, there appears to be a VRML plugin.
Haven't tried it myself. Here's a note from the plugin directory:

########################################################
# Replacement VRML plugin for  OpenSceneGraph.         #
# (C) J.Ciger B.Herbelin T.Abaci 2003,2004 VRlab EPFL  #
########################################################

- dependencies:
   OpenVRML (http://openvrml.org/)
   OpenSceneGraph (http://www.openscenegraph.org/)

CAUTION!
This version of the plugin requires OpenVRML 0.14.3. Version 0.16.2
*WILL NOT* work!


BTW, this plugin can be found in the source distribution @
./OpenSceneGraph/src/osgPlugins/vrml

If it were me I'd start with downloading the binary releases and see
if I can quickly visualize a VRML file from the command line like so:
osgviewer test.vrml

Here's the 1.2 binaries:
Windows: 
http://www.openscenegraph.org/downloads/binaries/osg1.2_setup_2006-09-13.exe

OSX: http://www.openscenegraph.org/downloads/binaries/OpenSceneGraph-1.2-2.dmg

Fedora Core 
4:http://www.openscenegraph.com/osgwiki/pmwiki.php/Downloads/FedoraCore4

There's also a dependencies page @
http://www.openscenegraph.com/osgwiki/pmwiki.php/Downloads/Dependencies

You can search this mailing list here:
http://openscenegraph.org/archiver/osg-users/

Bryan, in your address I see Torrey Pines. Is that THE Torrey Pines?

On 5/29/07, Bryan Berg <[EMAIL PROTECTED]> wrote:
Hi,

Apparently the book that I downloaded is not outdated, but rather indated
 (hah !), since osg 2.0 is not out yet.

So I am wondering if I can get some advice on where to start.

I've read that one should open up a preexisting application and go from
there.

I currently have OSG 1.9.

A little bit where I'm coming from:

I have written a 3D modelling program in matlab which creates a VRML file
after looping through a set of images taken from a microscope.

I would like to be able to view this model using OSG, since examples I've
seen show fast rendering among other things.

I have also written an animation of a growin neuron using matlab and
VRML's extrusion capabilites, which I believe osg has, and I would like to
recreate this in osg.

Any ideas ? - ie good sample apps to begin with or ...

Thanks so much,



Bryan

Bryan Berg
The Salk Institute LOG-G
10010 N. Torrey Pines Rd
La Jolla CA 92037
Phone: 858 453-4100 x 1435


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