Some advice, read Paul Martz's quick start guide. All of it. I don't think there will be much difference between OSG 1.9.x and 2.0 as far as the quick start guide is concerned. The guide is a very good intro IMHO.
As to VRML and OSG. Just looked, there appears to be a VRML plugin. Haven't tried it myself. Here's a note from the plugin directory: ######################################################## # Replacement VRML plugin for OpenSceneGraph. # # (C) J.Ciger B.Herbelin T.Abaci 2003,2004 VRlab EPFL # ######################################################## - dependencies: OpenVRML (http://openvrml.org/) OpenSceneGraph (http://www.openscenegraph.org/) CAUTION! This version of the plugin requires OpenVRML 0.14.3. Version 0.16.2 *WILL NOT* work! BTW, this plugin can be found in the source distribution @ ./OpenSceneGraph/src/osgPlugins/vrml If it were me I'd start with downloading the binary releases and see if I can quickly visualize a VRML file from the command line like so: osgviewer test.vrml Here's the 1.2 binaries: Windows: http://www.openscenegraph.org/downloads/binaries/osg1.2_setup_2006-09-13.exe OSX: http://www.openscenegraph.org/downloads/binaries/OpenSceneGraph-1.2-2.dmg Fedora Core 4:http://www.openscenegraph.com/osgwiki/pmwiki.php/Downloads/FedoraCore4 There's also a dependencies page @ http://www.openscenegraph.com/osgwiki/pmwiki.php/Downloads/Dependencies You can search this mailing list here: http://openscenegraph.org/archiver/osg-users/ Bryan, in your address I see Torrey Pines. Is that THE Torrey Pines? On 5/29/07, Bryan Berg <[EMAIL PROTECTED]> wrote:
Hi, Apparently the book that I downloaded is not outdated, but rather indated (hah !), since osg 2.0 is not out yet. So I am wondering if I can get some advice on where to start. I've read that one should open up a preexisting application and go from there. I currently have OSG 1.9. A little bit where I'm coming from: I have written a 3D modelling program in matlab which creates a VRML file after looping through a set of images taken from a microscope. I would like to be able to view this model using OSG, since examples I've seen show fast rendering among other things. I have also written an animation of a growin neuron using matlab and VRML's extrusion capabilites, which I believe osg has, and I would like to recreate this in osg. Any ideas ? - ie good sample apps to begin with or ... Thanks so much, Bryan Bryan Berg The Salk Institute LOG-G 10010 N. Torrey Pines Rd La Jolla CA 92037 Phone: 858 453-4100 x 1435 _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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