Paul Martz wrote: > It sounds to me like things are working normally for you. If I'm missing > something, let me know.
You are correct. Thanks for the explanation - it does mean things are working normally but it also means that where I was hoping the Cygwin hangs might be related to a simple file type issue that they are really related to what we have thought all along - some object being left hanging in Cygwin. Probably (in my wild guess) to the fact they are more complicated structures and timing or threading is more of an issue. bah. bk _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/