Hi Thomas, I can't spot any problem. Do the other OSG examples work fine?
I'd suspect that there is a problem with the OpenGL driver, what hardware/OS/OpenGL drivers are you using? Robert. On 6/5/07, Thomas Giricz <[EMAIL PROTECTED]> wrote:
Hello, I'm trying to render a box in OpenSceneGraph, which should be very simple. However, I just don't get a box in my viewer and I can't seem to find the mistake. This is my code for the box: osg::Group* root = new osg::Group(); osg::Box* cube = new osg::Box(osg::Vec3f(0.0f, 0.0f, 0.0f), 1.0f, 1.0f, 1.0f); osg::ShapeDrawable* cubeDrawable = new osg::ShapeDrawable(cube); osg::Geode* geode = new osg::Geode(); if (!geode->addDrawable(cubeDrawable) ) { std::cerr << "Error adding drawable to geode" << std::endl; } if (!root->addChild(geode) ) { std::cerr << "Error adding geode to root" << std::endl; } To view this, I'm using osgProducer: osgProducer::Viewer viewer; viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS); viewer.setSceneData(root); viewer.realize(); while(!viewer.done()) { viewer.sync(); viewer.update(); viewer.frame(); } At first I don't see anything in my viewer. When I search through the scene manually, I find something, but it is not a box. It looks like a plane or a part of a plane, which sometimes seems to be hidden behind something. When I move the scene, this object does not move constantly, but jumps from one position to the next. Where is the mistake? Is it a problem, that I did not associate a StateSet? Should I add a light source? Am I unable to use osgProducer? Or does the code work fine with you and I somehox got a corrupted version of OpenSceneGraph? Kind regards, Thomas _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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