I checked in a bunch of changes for the Xcode project. Among the changes:
- Adding missing header files and making sure they are marked public. - Support to copy headers in Viewer/api into the proper location in framework. (Only GraphicsWindowCarbon is copied at the moment.) - Internalized OpenThreads build so cross-project dependency is not needed. I think we can now delete copy of OpenThreads project in the Xcode directory, but I didn't do so because I wasn't sure if any of it was part of the externals mechanism. Frameworks use native Xcode linking mechanism. Plugins/Examples still use explicit -framework OpenThreads gcc command. This could potentially be problem is old OpenThreads is installed on the system depending on Xcode's search order. If it is, this can be changed to use native mechanism too, but requires some patience because it is tedious to change. - Lots of fixes to osgViewerCocoa (something got messed up pretty badly...files are missing from repo). I have made a another submission to get these added back, but Robert has to do the check-in since this is outside the Xcode area. The build may fail when it tries to build this until the files get checked in. One thing I am not clear on is if the OpenSceneGraph-Data is going to be part of svn checkout. Somebody added this data to the project, but it is not available in my checkout. Please test heavily, particularly the actual built products. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
