Hi Jan,

On 6/6/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
Below is the code segment from Present3D/src/present3D.cpp, this file
I've ported across to osgViewer a while back.  I haven't completed the
port yet though, still the below code segment might be useful:

I have now added support into osg::View, osg::Camera and osgViewer
that set up the default projection matrix according to the
DisplaySettings widths/height/distance.  Support for horizontal split
stereo across two screens is also supported.

Could you do a svn update and see if everything is now working out of the bag?

Robert.
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