Hi,

for me osgDB::writeNodeFile( std::string name ) works fine. How do you
attach the texture to your node? With a stateset?


litingbaotou schrieb:
> I use OSG V1.0. I want to write a node as an osg file, I tried
> osgDB::Registry::instance()->writeNodeImplementation(),
> osgDB::Registry::instance()->writeNode() and osgDB::writeNodeFile(),
> and it can not wirte the textures. So when I read the exported osg
> file, it has no textures.
> I want to write a node with textures, how can I do?
> litingbaotou
> 2007-06-11
> ------------------------------------------------------------------------
>
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> osg-users@openscenegraph.net
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Marcus Fritzen                  E-mail: [EMAIL PROTECTED]
University Koblenz              Mobil:  +491786867360
Triererstr. 105, 56072 Koblenz, 
HIWI FB4 Herr Jackel
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