I need to update the colors of my drawables at run time. So I call setColorArray on my geometries but the changement is not visible at display instead I call init on my sceneView after the update of the colorArray. Is it a better way to update the colors? Maybe there a way to change the color directrly through opengl? Thanks
Jo _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/