The osgViewer library in SVN/1.9.x and upcomming 2.0 don't have a separate thread loop like Producer so won't exhibit these problems on exit.
On 6/13/07, Lohmann, Sina, OPS3 <[EMAIL PROTECTED]> wrote:
Hi, I have been looking into the problem and tracked it down to Thread::start not returning properly. It seems that RenderSurface::run is doing something and not returning in my case. I have looked at the code and found some comments there. I am absolutely new to this, so maybe what I have tried is complete nonsense. I found a for loop in the RenderSurface::run routine that looks like this: for( ;; ) { #if 0 fd_set rfds; int fd = ConnectionNumber(ldpy); FD_ZERO(&rfds); FD_SET( fd, &rfds ); if( select(fd+1,&rfds,0,0,0) < 0 ) testCancel(); #endif do { _checkEvents(ldpy); testCancel(); } while(XPending(ldpy)); } What is that for( ;; ) good for anyway? Naive as I am, I simply took out the comments, desperately trying to get my program running. To my surprise, the program seems to be running fine now, no messages about threads not being cancelled anymore, no stopping of the program. As I said, I am new to this, so what is the part between #if 0 and #endif doing, if I take out those two lines? Thanks for the help! Sina -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wiedemann, Rudolf, OPS3 Sent: Wednesday, April 18, 2007 7:16 PM To: osg users Subject: RE: [osg-users] no return from osgsimple Hi Gordon, Producer::RenderSurface is derived from OpenThreads::Thread. In the destructor of RenderSurface, first the "cancel()" method of the thread is called, then the window is destroyed (_fini()) and then there is a while-loop, waiting until the thread has stopped (while(isRunning()), but this never happens. I can see this effect on a SuSE-10.2 machine, too, and I tried it with three different nvidia gpus and two different nvidia opengl drivers. I wonder, whether this is really a nvidia problem or an OpenThreads-bug (alas I don't know much about thread-programming)? Rudi -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gordon Tomlinson Sent: Wednesday, April 18, 2007 5:50 PM To: 'osg users' Subject: RE: [osg-users] no return from osgsimple HI We have been seeing similar issue on windows with 1.2, if you return from the program, it crashes some were deep down in Nvidia land, it seems some resource used by the ogl/driver is not released, dispite spending quite a bit of time on this we have not yet been able to track this down as it happens on all the graphics cards and driver revs we have :( __________________________________________________________ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com __________________________________________________________ "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" -Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Wiedemann, Rudolf, OPS3 Sent: 18 April 2007 15:33 To: osg-users@openscenegraph.net Subject: [osg-users] no return from osgsimple Hello, I'm running OSG-1.2 under SuSE-Linux-10.1 on a dual-core notebook with a GeForce Go 7900 GTX. When I run "osgsimple cow.osg" and then close the appearing Producer::RenderSurface by a mouse-click on the close button, the program seems to hang. It can only be terminated by pressing <Ctrl-C>. But an added "std::cout << "***" << std::endl" to osgsimple.cpp between the while-loop and the return statement is executed. If I change "return 0;" to "exit(0);" this problem doesn't occur. Any ideas? Has this behaviour already been fixed in the svn-version? Thanks in advance! Rudi _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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