Hi Robert,
Robert Osfield schrieb:
I wouldn't expect it to have any effect either, a cubemap shouldn't
have an edge as such, as the neighbouring faces should provide the
next value.
I had similar artifacts when rendering a cube-texture onto a cube. (to
display a cubic panorama) -- setting CLAMP_TO_EDGE helped for my problem.
I am seeing the artifacts on my computer (MacPro, Mac OS X) and
osgdistortion --dome cow, too :-/
Stephan
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