On Thu, 2007-06-14 at 16:31 +0100, Robert Osfield wrote: > On 6/14/07, Jeremy L. Moles <[EMAIL PROTECTED]> wrote: > > Oops, the "int" was just a typo on my part in the e-mail; the code is > > actually void. Can I assume though by your response that it "should" > > work, and that the error is probably somewhere in my code and not that I > > need to pass in some projection matrix not available to GLSL by default? > > Yes it should work. Tried something very similar earlier in the week.
*sigh* That fills my heart with sadness. :) Do you still happen to have that code around? > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/