On 6/19/07, Stefan Kombrink <[EMAIL PROTECTED]> wrote:
Anyone familiar with VS knows where to put a "#define _HAS_ITERATOR_DEBUGGING 0"? Must be possible somewhere in the "Project Settings" but build times of a "Debug" configuration are too high to poke around. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
Under project properties => "Configuration Properties" => "C/C++" => "Preprocessor" => "Preprocessor definitions" Add _HAS_ITERATOR_DEBUGGING 0 I believe that's the correct and proper location. One thing I'm unsure of is if you have to add this to the OSG build as well and recompile. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/