On 6/19/07, Paul Melis <[EMAIL PROTECTED]> wrote:
Well, I don't think so. I'd be surprised if OSG checks the blendfunc stateset if actual blending is requested and then decides NOT to do transparency sorting if it isn't needed.
The OSG doesn't check anything other than the StateSet::RenderBinDetails when deciding how a bin is sorted, OpeGL modes and StateAttributes values have no baring on the sorting. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
