Hi Robert,
   
      Thanks for the reply. I will apply your suggestions first thing in the 
morning. 
  Meanwhile, I checked up the cause. I had earlier downloaded 
3rdParty_Win32binaries_2005_05_10.zip  tarball file containing the prepackaged 
binaries as I wanted to keep the dependencies separate from the OSG. Going 
through the files I found that the Zip file contains 3 directories: lib, 
include and bin. Even though the lib and include directories contain the 
freetype files, the bin folder does not have the FreeType DLL file. I think it 
may just have slipped out. 
   
     Once again Thanks a lot
   
  Regards
   
  Harash

Robert Osfield <[EMAIL PROTECTED]> wrote:
  Hi Harash,

You need to have compiled the freetype plugin to be able to read true
type text, the blocky font is a fallback for when the freetype plugin
isn't available.

Mike Weiblen's 3rd party dependency package has freetype in it. Just
place the dependency package alongside the OpenSceneGraph source
package and re-run CMakeSetup.

Robert.

On 6/21/07, Harash Sharma wrote:
> Hi all,
>
> I was trying out the osgText based text rendering and noticed the
> following error in console window :
> { Could not find plugin to read objects from file "Fonts/Arial.ttf" }
>
> The text gets rendered but has a different font. I further tried the
> osgText Example. It too gives the same error. Also the text rendered has a
> low resolution. The 3 texts rendered with different resolutions appear to be
> alike.
>
> Can you please suugest some solutions. I am using VS 8.0 on WinXP x64
> OS.
> Thanks in advance.
>
> Regards
>
> Harash
>
>
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