Mike Wittman wrote:

Hi everyone,

 

I'm pleased to announce the release of osgDotNet, a binding of the OpenSceneGraph libraries to the .NET/CLR platform.  osgDotNet allows OpenSceneGraph to be used and extended from C# with an API that closely mirrors the C++ interface.

 

The initial version, osgDotNet 0.8, supports OpenSceneGraph 2.0 on .NET 2.0 and later.  This release should be considered beta -- it's mature enough to be usable although there are still some rough edges.  I'd invite anyone who may be interested in using OpenSceneGraph from C# to jump in and give it a try.

 

Wrapper assembly binaries for x86 and x64, the generator that created them, and information on getting started with both are on the osgDotNet Trac wiki:

            http://www.openscenegraph.com/projects/osgDotNet

                                                                

Thanks go to my employer, Seismic Micro-Technology, Inc., for releasing the osgDotNet wrapper generator under the GPL, and Robert Osfield and Jose Luis Hidalgo for hosting the project on the OpenSceneGraph server.

 

 

Mike Wittman

[EMAIL PROTECTED]

___________________________________________________

Seismic Micro-Technology, Inc.

8584 Katy Freeway, Suite 400 / Houston, Texas 77024

Tel.  +1 (713) 464-6188

Fax. +1 (713) 464-6440

Web:  www.seismicmicro.com

___________________________________________________

Seismic through Simulation with KINGDOM, (RC)2, and SURE! - CONTACT US TODAY for more information.

 

 

Very good, I will check it out! Hope .NET platform will make win32 application development more easier. Thanks!
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